Top 10 Game Jam tips. Developing fun science games in a hurry

October 22, 2015

AXS Studio science game developers Joyce Hui, Mike Kent, Susan Park and Brendan Polley recently stormed the Royal Ontario Museum (ROM) annual Game Jam for a sleep-deprived weekend of art and coding. Given 2 days to finish a space-themed video game, they rocked it. Rogue Rovers is an addictive, super-fun multiplayer game of discovery (and smashing) on the surface of Mars.

Here, the team shares their Top 10 Tips for creating science games under pressure:

rogue rovers start screen

Rogue Rovers start screen

rogue rovers gameplay example

Rogue Rovers gameplay

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