How It’s Made: AXS Studio Interactive Holiday Card

Happy 2020! AXS Studio wrapped up the last decade by creating an interactive Holiday Card to celebrate the season. Now that the holidays are over, we’re taking a look back at how the interactive holiday card was brought to life—from ideation to production to adding interactivity.While the term “holiday card” conjures up specific imagery of snowflakes […]
On International Women’s Day, Sonya Amin reflects on 15 years at the helm of AXS Studio

International Women’s Day is a global celebration of women and women’s rights advocacy. We interviewed our fearless and fabulous leader Sonya Amin in order to learn more about her journey as a female entrepreneur, BMC alumnus, and mother. Today is International Women’s Day! You are the “A” in AXS and the sole female co-founder of […]
AXS July Challenge

At AXS Studio, we’re big proponents of “learning by doing”. It’s a principle we strive to bring into the design of all our medical interactive media. So when it comes to our own professional development why would we do anything different? Last year, we created the AXS Challenge Day – an opportunity for our production […]
Visualizing DNA in a virtual reality (VR) science game

A simple image search of ‘DNA’ or ‘DNA structure’ makes it clear that there are myriad ways, both inaccurate and accurate, of representing DNA in science illustrations and medical animations. For a Virtual Reality (VR) science game AXS Studio is developing internally, called Guardians of the Genome, we had the challenge of meeting various requirements […]
Top 10 Game Jam tips. Developing fun science games in a hurry

AXS Studio science game developers Joyce Hui, Mike Kent, Susan Park and Brendan Polley recently stormed the Royal Ontario Museum (ROM) annual Game Jam for a sleep-deprived weekend of art and coding. Given 2 days to finish a space-themed video game, they rocked it. Rogue Rovers is an addictive, super-fun multiplayer game of discovery (and […]