How It’s Made: Human Microbiome Scientific Illustration Cover for Nature

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June 27th is World Microbiome Day, in celebration of all of the microscopic organisms that live in and around us. A recently published issue of Nature showcases the Integrative Human Microbiome Project, which delves into the link between humans, their health, and how their microbiomes affect them. The Human Microbiome Project spanned over 10 years […]

AXS July Challenge

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At AXS Studio, we’re big proponents of “learning by doing”. It’s a principle we strive to bring into the design of all our medical interactive media. So when it comes to our own professional development why would we do anything different? Last year, we created the AXS Challenge Day – an opportunity for our production […]

Visualizing DNA in a virtual reality (VR) science game

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A simple image search of ‘DNA’ or ‘DNA structure’ makes it clear that there are myriad ways, both inaccurate and accurate, of representing DNA in science illustrations and medical animations. For a Virtual Reality (VR) science game AXS Studio is developing internally, called Guardians of the Genome, we had the challenge of meeting various requirements […]

Top 10 Game Jam tips. Developing fun science games in a hurry

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AXS Studio science game developers Joyce Hui, Mike Kent, Susan Park and Brendan Polley recently stormed the Royal Ontario Museum (ROM) annual Game Jam for a sleep-deprived weekend of art and coding. Given 2 days to finish a space-themed video game, they rocked it. Rogue Rovers is an addictive, super-fun multiplayer game of discovery (and […]